Ragnarok Battle Offline Controls: Acolyte and Merchant

-=Acolyte=-

Acolytes are primarily support characters, able to heal and buff stats of the
whole party. Attack power and options are very limited, but defense power is
high. Maneuverability is good in the air, but its easy to get trapped on the
ground.


-=Passive skills=-

Divine Protection
* General defense power improves.


Demon Bane
(Divine protection Lv2 required)
* General attack power improves.

-=Active skills=-

[Refer to your numpad at the right side of your keyboard for movement]
2 = down
4 = left / back
6 = right / forward
8 = up

A = Weak Attack
B = Strong Attack
C = Guard
D = Cast / Special

Teleport( 22+B )
* Fast casting, invincible until fully teleported
* Usable in the air
* Acolyte-M Teleports from ground to ground, and from air to air. Distance is
about 1/2 the screen.
* Acolyte-F: Teleports from air to ground and ground to air. Teleports only a
short distance horizontally.


Pneuma ( 22+A )
Teleport Lv1 required
* Blocks projectile attacks (eg. Bow and arrow and Doppelganger's Shockwave).
*
Works on:
o Tentacle of Penomena/hydra
o Archer Skeleton and Orc Archer arrows
o Stones statues of Deviace
o Shock wave of Doppleganger



Heal(22+ B while chanting. )
* HP of all characters in the circle is healed.
* SP Cost: 26+(sLvl*4)
* HP healed = (1+[(cLvl+INT)/16]*.2) * (1+sLvl*2) * 40


sLvl is skill level, cLvl is character level. [(cLvl+INT)/16] means do the addition, then do the division, then drop the remainder and that's your answer. Remember to do multiplication before addition unless there's parentheses.

o 6B immediately after casting heal: Throw heal as a ball (Only Acolyte-M).
(INT:10 needed)

o 6B immediately after casting heal: Attempt to grab enemy (Misses short
enemies). Heals grabbed enemies.(Only Acolyte-F) (VIT:10 needed)
Heals the target hit once, friend or foe. Even heals undead.


Speed increase(66+ A while chanting)
* AGI is raised.
Heal Lv3 needed

*No Image Included*

Speed decrease(44+ A while chanting)
* Enemy's AGI is made to be downed.
Speed increase Lv3 needed


Angelus (236+ B while chanting)
* Defense power improves.
Divine protection Lv2 needed


Blessing (22+ A while chanting)
* STR, INT, and DEX rise.
Divine protection Lv3 needed


Holy light(236+B )
* A ball of light drops from overhead.
Angelus Lv2 and Blessing Lv2 needed.
o You can hit the ball with Whole Body Palm (Acolyte-M) or holy home run
(Acolyte-F). The ball flies horizontally, hitting multiple times. The timing of
the hit determines the angle of flight.
* One of the Acolyte's most highly damaging moves. If the ball hits anything on
the way down it hits once and dissipates.


-=Special Techniques=-
Combo 1
* Acolyte-M: AGI:10
* Acolyte-F: DEX:5
Combo 2
* Acolyte-M: AGI:20
* Acolyte-F: STR:10 DEX:10

Acolyte-M only:

Whole body palm (66+B )
* STR:10 DEX:10
* SP consumption: 1
* The orbit of a holy light is changed.
* Hits enemies backwards (enemies with super armour excepted)

Multiple uppercut (236+A in the air)
* STR:10 AGI:20
* SP consumption: 5
* Multiple hits possible. When the screen edge is reached, you can continue to
attack.
* Cancellable.


Spin kick(66+A)
* DEX:5
* SP consumption: 1
* Hits twice. First hit pulls the enemy in.


Acolyte-F only:

http://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteHomeRun.jpg

Holy home run(66+B )
* STR:10
* SP consumption: 2
* Short charge time followed by knockback hit with a long range and medium
damage (super armour enemies excepted).


http://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteHolyHammer.jpg

Holy hammer(66+A)
* INT:10
* SP consumption: 2
* Usable repeatedly, but each attack moves you forwards more than the enemy so
you�fll rapidly overtake them.
* Low startup time but low damage.
http://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteLunaba1.jpghttp://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteLunaba2.jpghttp://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteLunaba3.jpg
Lunaba starlight(A+B )
* STR:60
* HP consumption: 50
* SP consumption: 10
1. The Acolyte Swings their arm. If you miss you�fre defenceless
2. The Acolyte's arm is held horizontally while dashing forward. Damage of about
1000
caused to enemies hit
3. Finally the arm is shaken. Damage of about 3000 is done to enemies hit.
* There is no invincibility, if you are hit your attack stops.

Images : [F]alcon
FAQ : EvilHayama (Thanks for everthing man!)

-=End=-


Merchant

Enjoy!

-=New Additions=-


-=Beginning=-


-=Introduction of Class=-


-=Merchant=-

Playing a merchant revolves around the collection and spending of money. As you
collect more zeny your attack power goes up, but many of the merchant’s skills
involve spending zeny. Collecting money with Discount and Overcharge are the
secret to success as a merchant.

-=Passive skills=-

Merchant's morale [商人の志気]
* Your attack power rises in proportion to the amount of zeny you have
(indicated in the top-right of the screen)

Inventory expansion [所持量増加]
* Amount of items dropped by Stall Setup increases.
* If you play with an Archer, the maximum arrow stock increases.

-=Active skills=-

[Refer to your numpad at the right side of your keyboard for movement]
2 = down
4 = left / back
6 = right / forward
8 = up

A = Weak Attack
B = Strong Attack
C = Guard
D = Cast / Special
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/CartRevolution1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/CartRevolution2.jpg


Cart Revolution(22+B when cart is equipped) [カートレボリューション]
(push cart Lv3 required)
* (Merchant-M) Player swings their cart around then throws it forwards.
* (Merchant-F) Player charges forward pushing it’s cart then releases it
forwards
* You can press 22+B or 4+B during this move to throw the cart in the opposite
direction.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Pushcart1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Pushcart2.jpg


Pushcart (22+ B without a cart) [プッシュカート]
(Inventory increase Lv3 required)
* Uses 2 Zeny
* Needed for Stall Setup and Wagon Revolution
* While jumping and when it is summoned the cart can hit enemies for a little
damage.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/StallSetup1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/StallSetup2.jpg


Stall Setup (22+ D when cart is equipped) [露店開設]
(push cart Lv3 required)
* Uses 2 Zeny
* Spreads a large number of items around the player. The type of items increases
with skill level.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/M-Mammomite1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/M-Mammomite2.jpg
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/F-Mammomite1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/F-Mammomite2.jpg



Mammonite (22+A) [メマーナイト]
* 10 zeny is used to make a high-damage attack. If you are hit the attack is
cancelled but you still lose the zeny.
* Male version has super armour, female version hits a wider area.

Loud voice (236+cool.gif [ラウドボイス]
* STR is increased for a fixed time.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/LoudVoice.jpg
=Special moves=

Combo
* Male: AGI:10
* Female: LUK:10

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Overcharge.jpg

Overcharge (236+A) [オーバーチャージ]
* You attempt to grab an enemy. If you hit, you pound 5 zeny out of the enemy,
one at a time. You can be hit out of this move at any time.
* Misses small enemies. Large enemies are not held still.
* If other enemies enter the hit area, they will be hit for additional coins.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/PotionGuzzle.jpg


Potion guzzle (236+D) [ポーションがぶ飲み]
* 3 zeny is used to drink a random HP recovery potion
* The potion is either red (10% of max HP heal), Yellow (15%) or white (20%).
* You drink faster the more AGI you have.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Discount.jpg


Discount(D) [ディスカウント]
* Dodge Skill. If you successfully dodge an attack, 5 coins are released. If you
dodge one hit of a multi-hit attack, all hits are dodged.
* You can use this while sitting. This releases coins even for attacks that
normally pass over a sitting player.
* If you fail to dodge an attack you are vulnerable for a short time.

Merchant-M only.

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/FakeDash.jpg

Fake dash (66+A)
INT:10
* Player backs up a short distance then tackles forward.


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/HipAttack.jpg
Hip attack (66+B)
STR:10 DEX:10

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/HipPress.jpg
Hip press (66+B in the air)
STR:11 DEX:11

Merchant-F only


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/ForwardRoll.jpg
Forward roll (66+A)
AGI:10
* Cancel with any attack.


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Dropkick.jpg
Dropkick(66+B in air or grounded)
STR:10 DEX:10

2 comentários:

  1. hello, ángelus skill is recomendable max or not?

    ResponderExcluir
    Respostas
    1. angelus is a great damage reduction i think if you can stay buffed with it its a great skill

      Excluir