Ragnarok Battle Offline Controls: Magician and Novice

MAGICIAN
----------------
Instructions

U=Up
D=Down
F=Foward
B=Back
WA=Weak Attack
SA=Strong Attack
S=Charging Magic

MF=M for Male and F for Female (who can use the skill)

OBS: some normal moves need some status or lv to use

Magician Skill

Active Skill
Napalm Beat [MF]: S, S
Soul Strike [MF]: D, D, WA (can use in air)
Stone curse [MF]: S, F, F, WA (low chance stone a enemy)
Fire Bolt [MF]: S, D, D, WA
Fireball [MF]: S, B, F, SA
Fire Wall [MF]: D, D, SA
Cold Bolt [MF]: S, D, D, SA
Frost Diver [MF]: S, B, F, WA (can freeze a enemy)
Lightning Bolt [MF]: S, D, F, WA
Thunder Storm [MF]: S, D, F, SA
Energy Coat [MF]: S,F, F, SA
Safty Wall [MF]: S, D, U, SA

Normal Moves
Air Dash [MF]: F, F (in air)
Rotating Dagger [M]: F, F, WA
Staff Upper [F]: F, F, WA
Lightning Kick [M]: F, F, SA
Blitz palm [F]: F, F, SA
Cape Whirl [M]: F, D, SA

Passive Skill
SP recovery [MF]: SP regen increase

Thief :



Throw Sand
Max Level: 10
Required For: Throw Stone (lvl 3)
Effect: Increase in level increases chance to blind.
Keys: F+F+SA

Improve Dodge
Max Level: 10
Required For: Backslide (lvl 3),Hide(lvl 1)
Effect: Increase in level increases ur chance to dodge enemy attacks.

Steal
Max Level: 10
Required For: Hiding (lvl 3)
Effect:
Attempts to "steal" an item from the targeted monster.
Increase in level increases chance to steal.
Keys: D+(D+F)+F+WA

Envenom
Max Level: 10
Required For: Detoxify(lvl 1)
Effect:
Offensive skill which has chance of poisoning enemy.
Increase in level increases dmg done.
Keys: D+(D+F)+F+SA

Throw Stone
Max Level: 10
Required For: -
Effect: Increase in level increases chance to stun
Keys: D+D+SA

Backslide
Max Level: 1
Required For: Double Attack (lvl 1)
Effect: Moves you backwards (depends on the direction you are facing).
Keys: S+F+S

Hiding
Max Level: 10
Required For: Double Attack (lvl 3)
Effect: Increase in level increases duration of hide + sp consumed.
Keys: S+S

Detoxify
Max Level: 1
Required For: -
Effect: Cures Poison Status
Keys: D+D+WA

Double Attack
Max Level: 10
Required For: -
Effect: Increase in level increases duration of existance of your thief's blue replica+ sp consumed.
Keys: D+D+S

Special Move
Air Dash: 66
10DEX

A-combo hit 1: A (during standing A hit)
10AGI

A-combo hit 2: A (during A-combo hit 1)
20AGI

Stealth Dash: 6+D (during Dodge)
10AGI and Improve Dodge

Male-only:
Eight Pair Flying: 22+A (in midair)
20STR, 20 AGI

Female-only:
Dive Downward Pierce: 22+B (in midair)
20STR (3SP)

Dive Kick: 22+A (in midair)
30AGI (3SP)

Raid Slash: 66+A
10AGI, 10DEX



Novice :



-=Beginning=-

-=Introduction of Class=-

-=Novice=-

* Complete all stages with all classes (both genders) to get novice class
* You a different picture is displayed after the end credits if you have
unlocked Novice.
* If you have problems unlocking Novice, try waiting till the credits have
finished before pressing A.

Novice has weak attacks, weak defense and long delays. You only have 2 skills,
with one point max in each.
Clearing the game with novice unlocks the bonus stage, Stage 9(EXTRA STAGE)
Inside the machine empire.

-=Active skills=-

[Refer to your numpad at the right side of your keyboard for movement]
2 = down
4 = left / back
6 = right / forward
8 = up

A = Weak Attack
B = Strong Attack
C = Guard
D = Cast / Special



First Aid (D)
SP:3
* 5 HP recovered
* Sitting down recovers HP faster.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceFirstAid.jpg


Play Dead(2+D In the air or grounded)
SP:5
* Invincible while spinning. When you hit the ground you can be hit.
* Press D again to use continuously
* One of the few skills with complete invincibility. Essential for use in boss
fights.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NovicePlayDead1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NovicePlayDead2.jpg


-=Special Techniques=-



Back dash (22+B )
* You can cancel this move into anything, including another Back Dash.
(Novice-M) Back step
(Novice-F) Runs back a fixed distance
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceBackstep.jpg


Emote (236+A)
* Random emote, sometimes with an attack.

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceEmotincon.jpg

Dash (66)
AGI:10
* Slightly faster than walking
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceDash.jpg
Combo 1(A after hitting with standing A)
STR:15 DEX:15

Combo 2 (A when Combo 1 hits)
STR:25 AGI:20 DEX:15
* Does about 1000 damage. Easy to use.


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceSwordSwing1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceSwordSwing2.jpg
Sword Swing (66+B )
STR:25
* The sword hits for low damage.


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceExplosion.jpg
Explosion(22+A)
INT:50
* HP used: 500. SP used: 40
* If you have less than 500 HP, you can still cast so long as you have the SP.
(Novice-M) 4000-5000 Damage explosion
(Novice-F) Hits 15 times for about 500 damage, increasing with STR.

Novice-M Only:


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceRotationalHurl.jpg
Rotation Hurl (66 while in Sword Swing)
STR:30
HP used: 100



Super-dash (66+A)
AGI:40
HP used: 100
* Dashes around causing low-damage hits.


Super-dash head butt (A while super-dashing)
* Adds a jumping head butt to the super-dash




http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceJumpKick.jpg
Jump kick (236+A in the air)
DEX:25


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceSuperJump.jpg
Super Jump (236+B in the air)
DEX:30
* HP used: 100
* Jumps way out of the screen.

Novice-F only:


Aura Blade (66 while in Sword swing)
STR:25 INT:20
* HP used: 100. SP used: 20(You can cast this with under 100HP as long as you
have the SP).
* A large aura blade is shaken then swung.
* Hits nearby enemies several times. Keep pressing 6+B to cast continuously.


Flying hip press (236+B )
STR:20 DEX:20
* It jumps greatly forward. In the state of stiffening when it splashes there
when hitting, this attack is continued as it is, and it falls on ground.
* After the first hit you can cancel the attack with Block, jump etc.
* The bounce after it becomes a hit is a direction for which the character is
suitable. After it becomes a hit by the first step, it is convenient for
fine-tuning because the direction is changed.
* If Ponpon comes to be able to splash for a long time overhead of a big enemy,
it variously becomes easy.
* Especially, effective enemy ?ECreamy (Reaches the highest position), Golem
(Guard when attack is about to hit), Horde, Phreeoni (At the edge of the
screen), Bongon (The antiaircraft overhead kick can be won well), The Boulder,
Penomena, Large Whisper, the marionette, Argus and Argiope. (Guard the Sense of
Touch attack)、Flora


Forward roll attack (66+A)
AGI:40 DEX:5
* HP used: 100(when you have under 100HP, SP is used).
* Low damage attack.


Phoenix Heaven Running (66+B in the air)
INT:20 DEX:30
* HP used: 50. SP used: 10 (uses only SP when HP is under 50)
* Player falls from the sky with a burning aura. Hits all the way down for
damage, and after landing for lower damage.
* Good for escaping as you cannot be hit out of it. You can hit bosses multiple
times if they remain at the edge of the screen. (Golem, Jack etc)
* Use this as much as possible, especially against bosses.

Tips:



Miss attack (B in the air)
(Novice-M only)
* At the moment that you swing your sword, you can hit for high damage.
* The hit area is behind and below the player.
* Starts off at about 1500, so is one of the Novice-M’s only decent attacks,
especially as it uses no SP or HP.



First Aid dash (6 or 4 while using first aid)
(Novice-M only)
* You can dash even if you do not have 10 AGI.

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